Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Some Sidhe commoners long for the prestige of their magic-using betters. They try with all their might to master the art of casting lightning at their foes with deadly precision, but find it is beyond them. At the last, however, they discover that there is an element they can somewhat control -- frozen water. This is their claim to greatness.
Advances from: | |
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Advances to: | Snowdancer |
Cost: | 17 |
शक्ती | 31 |
चाल: | 5 |
अनुभव | 35 |
Level: | 1 |
Alignment: | chaotic |
ID | BM Sidhe Hoarfroster |
Abilities: |
sword blade | 5 - 2 melee | ||
snow wind cold | 3 - 7 ranged |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 20% |
arcane | -10% |
Terrain | Movement Cost | संरक्षण |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 1 | 60% |
Frozen | 2 | 50% |
Hills | 2 | 50% |
Impassable | 100 | 0% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 30% |
Unwalkable | 100 | 0% |
Village | 1 | 60% |